PlayPause

PlayPause

PlayPause

UI&UX

UI&UX

2026

2026

Playpause is an gaming addiction control app that helps gamers repurpose their time and channel it into self-improvement habits.

Playpause is an gaming addiction control app that helps gamers repurpose their time and channel it into self-improvement habits.

Playpause is an gaming addiction control app that helps gamers repurpose their time and channel it into self-improvement habits.

Primary users are young adult gamers between the age of 18 – 35 years old who increasingly spend excessive time and money on gaming, experience reduced enjoyment, procrastination, poorer time and finance management, strained relationships, and emerging mental or physical health issues. Secondary users include family and friends seeking tools to support loved ones. They need nonjudgmental, actionable tools that restore balance while keeping gaming pleasurable. Users download the app, register or sign in, complete a concise gamer-archetype assessment, and receive tailored hobby and habit recommendations. They link gaming platforms for passive time tracking or enter data manually, set goals, practice suggested activities, log progress with photos and duration time, earn XP, share milestones with peers, and receive weekly AI insights and nudges to sustain long-term behavior change.

Primary users are young adult gamers between the age of 18 – 35 years old who increasingly spend excessive time and money on gaming, experience reduced enjoyment, procrastination, poorer time and finance management, strained relationships, and emerging mental or physical health issues. Secondary users include family and friends seeking tools to support loved ones. They need nonjudgmental, actionable tools that restore balance while keeping gaming pleasurable. Users download the app, register or sign in, complete a concise gamer-archetype assessment, and receive tailored hobby and habit recommendations. They link gaming platforms for passive time tracking or enter data manually, set goals, practice suggested activities, log progress with photos and duration time, earn XP, share milestones with peers, and receive weekly AI insights and nudges to sustain long-term behavior change.

Primary users are young adult gamers between the age of 18 – 35 years old who increasingly spend excessive time and money on gaming, experience reduced enjoyment, procrastination, poorer time and finance management, strained relationships, and emerging mental or physical health issues. Secondary users include family and friends seeking tools to support loved ones. They need nonjudgmental, actionable tools that restore balance while keeping gaming pleasurable. Users download the app, register or sign in, complete a concise gamer-archetype assessment, and receive tailored hobby and habit recommendations. They link gaming platforms for passive time tracking or enter data manually, set goals, practice suggested activities, log progress with photos and duration time, earn XP, share milestones with peers, and receive weekly AI insights and nudges to sustain long-term behavior change.

The solution’s purpose is to reduce gaming-related harm while preserving enjoyment. It combines personalized assessment, habit-replacement recommendations, passive and manual time tracking, gamified incentives, social accountability, and AI insights. Users gain clearer time and spending awareness, renewed enjoyment of gaming, healthier social connections, improved time and finance management, and sustainable routines that integrate offline activities. Key innovations include native integration with gaming platforms for accurate cross-device analytics, AI-driven personal insights that translate gameplay time into relatable analogies (for example, hours equated to real-world activities), gamified hobby XP and progress sharing, and cross-platform behavior analytics. These features create practical, motivational value by turning abstract metrics into meaningful, actionable guidance tied to each user’s archetype.

The solution’s purpose is to reduce gaming-related harm while preserving enjoyment. It combines personalized assessment, habit-replacement recommendations, passive and manual time tracking, gamified incentives, social accountability, and AI insights. Users gain clearer time and spending awareness, renewed enjoyment of gaming, healthier social connections, improved time and finance management, and sustainable routines that integrate offline activities. Key innovations include native integration with gaming platforms for accurate cross-device analytics, AI-driven personal insights that translate gameplay time into relatable analogies (for example, hours equated to real-world activities), gamified hobby XP and progress sharing, and cross-platform behavior analytics. These features create practical, motivational value by turning abstract metrics into meaningful, actionable guidance tied to each user’s archetype.

The solution’s purpose is to reduce gaming-related harm while preserving enjoyment. It combines personalized assessment, habit-replacement recommendations, passive and manual time tracking, gamified incentives, social accountability, and AI insights. Users gain clearer time and spending awareness, renewed enjoyment of gaming, healthier social connections, improved time and finance management, and sustainable routines that integrate offline activities. Key innovations include native integration with gaming platforms for accurate cross-device analytics, AI-driven personal insights that translate gameplay time into relatable analogies (for example, hours equated to real-world activities), gamified hobby XP and progress sharing, and cross-platform behavior analytics. These features create practical, motivational value by turning abstract metrics into meaningful, actionable guidance tied to each user’s archetype.

Prototype

Prototype

Figma

Figma